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- 新年第一天据说有雨,全民齐赏日出的计划恐要泡汤。”宋仁宗拍着包拯的肩,“朕决定把你悬挂在城门上。”“但微臣额上的不是太阳是月亮啊!”“没事,挂久一点就会升级成太阳
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- 自我介绍
- 新年第一天据说有雨,全民齐赏日出的计划恐要泡汤。”宋仁宗拍着包拯的肩,“朕决定把你悬挂在城门上。”“但微臣额上的不是太阳是月亮啊!”“没事,挂久一点就会升级成太阳
- 生肖
- 虎
- 星座
- 狮子座
- 性别
- 男
|
- #!/usr/bin/env python
- #############################################################################
- ##
- ## Copyright (C) 2010 Riverbank Computing Limited.
- ## Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
- ## All rights reserved.
- ##
- ## This file is part of the examples of PyQt.
- ##
- ## $QT_BEGIN_LICENSE:BSD$
- ## You may use this file under the terms of the BSD license as follows:
- ##
- ## "Redistribution and use in source and binary forms, with or without
- ## modification, are permitted provided that the following conditions are
- ## met:
- ## * Redistributions of source code must retain the above copyright
- ## notice, this list of conditions and the following disclaimer.
- ## * Redistributions in binary form must reproduce the above copyright
- ## notice, this list of conditions and the following disclaimer in
- ## the documentation and/or other materials provided with the
- ## distribution.
- ## * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
- ## the names of its contributors may be used to endorse or promote
- ## products derived from this software without specific prior written
- ## permission.
- ##
- ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- ## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- ## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- ## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- ## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- ## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- ## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- ## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- ## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
- ## $QT_END_LICENSE$
- ##
- #############################################################################
- import random
- from PyQt4 import QtCore, QtGui
- NoShape, ZShape, SShape, LineShape, TShape, SquareShape, LShape, MirroredLShape = range(8)
- class TetrixWindow(QtGui.QWidget):
- def __init__(self):
- super(TetrixWindow, self).__init__()
- self.board = TetrixBoard()
- nextPieceLabel = QtGui.QLabel()
- nextPieceLabel.setFrameStyle(QtGui.QFrame.Box | QtGui.QFrame.Raised)
- nextPieceLabel.setAlignment(QtCore.Qt.AlignCenter)
- self.board.setNextPieceLabel(nextPieceLabel)
- scoreLcd = QtGui.QLCDNumber(5)
- scoreLcd.setSegmentStyle(QtGui.QLCDNumber.Filled)
- levelLcd = QtGui.QLCDNumber(2)
- levelLcd.setSegmentStyle(QtGui.QLCDNumber.Filled)
- linesLcd = QtGui.QLCDNumber(5)
- linesLcd.setSegmentStyle(QtGui.QLCDNumber.Filled)
- startButton = QtGui.QPushButton("&Start")
- startButton.setFocusPolicy(QtCore.Qt.NoFocus)
- quitButton = QtGui.QPushButton("&Quit")
- quitButton.setFocusPolicy(QtCore.Qt.NoFocus)
- pauseButton = QtGui.QPushButton("&Pause")
- pauseButton.setFocusPolicy(QtCore.Qt.NoFocus)
- startButton.clicked.connect(self.board.start)
- pauseButton.clicked.connect(self.board.pause)
- quitButton.clicked.connect(QtGui.qApp.quit)
- self.board.scoreChanged.connect(scoreLcd.display)
- self.board.levelChanged.connect(levelLcd.display)
- self.board.linesRemovedChanged.connect(linesLcd.display)
- layout = QtGui.QGridLayout()
- layout.addWidget(self.createLabel("NEXT"), 0, 0)
- layout.addWidget(nextPieceLabel, 1, 0)
- layout.addWidget(self.createLabel("LEVEL"), 2, 0)
- layout.addWidget(levelLcd, 3, 0)
- layout.addWidget(startButton, 4, 0)
- layout.addWidget(self.board, 0, 1, 6, 1)
- layout.addWidget(self.createLabel("SCORE"), 0, 2)
- layout.addWidget(scoreLcd, 1, 2)
- layout.addWidget(self.createLabel("LINES REMOVED"), 2, 2)
- layout.addWidget(linesLcd, 3, 2)
- layout.addWidget(quitButton, 4, 2)
- layout.addWidget(pauseButton, 5, 2)
- self.setLayout(layout)
- self.setWindowTitle("Tetrix")
- self.resize(550, 370)
- def createLabel(self, text):
- lbl = QtGui.QLabel(text)
- lbl.setAlignment(QtCore.Qt.AlignHCenter | QtCore.Qt.AlignBottom)
- return lbl
- class TetrixBoard(QtGui.QFrame):
- BoardWidth = 10
- BoardHeight = 22
- scoreChanged = QtCore.pyqtSignal(int)
- levelChanged = QtCore.pyqtSignal(int)
- linesRemovedChanged = QtCore.pyqtSignal(int)
- def __init__(self, parent=None):
- super(TetrixBoard, self).__init__(parent)
- self.timer = QtCore.QBasicTimer()
- self.nextPieceLabel = None
- self.isWaitingAfterLine = False
- self.curPiece = TetrixPiece()
- self.nextPiece = TetrixPiece()
- self.curX = 0
- self.curY = 0
- self.numLinesRemoved = 0
- self.numPiecesDropped = 0
- self.score = 0
- self.level = 0
- self.board = None
- self.setFrameStyle(QtGui.QFrame.Panel | QtGui.QFrame.Sunken)
- self.setFocusPolicy(QtCore.Qt.StrongFocus)
- self.isStarted = False
- self.isPaused = False
- self.clearBoard()
- self.nextPiece.setRandomShape()
- def shapeAt(self, x, y):
- return self.board[(y * TetrixBoard.BoardWidth) + x]
- def setShapeAt(self, x, y, shape):
- self.board[(y * TetrixBoard.BoardWidth) + x] = shape
- def timeoutTime(self):
- return 1000 / (1 + self.level)
- def squareWidth(self):
- return self.contentsRect().width() / TetrixBoard.BoardWidth
- def squareHeight(self):
- return self.contentsRect().height() / TetrixBoard.BoardHeight
- def setNextPieceLabel(self, label):
- self.nextPieceLabel = label
- def sizeHint(self):
- return QtCore.QSize(TetrixBoard.BoardWidth * 15 + self.frameWidth() * 2,
- TetrixBoard.BoardHeight * 15 + self.frameWidth() * 2)
- def minimumSizeHint(self):
- return QtCore.QSize(TetrixBoard.BoardWidth * 5 + self.frameWidth() * 2,
- TetrixBoard.BoardHeight * 5 + self.frameWidth() * 2)
- def start(self):
- if self.isPaused:
- return
- self.isStarted = True
- self.isWaitingAfterLine = False
- self.numLinesRemoved = 0
- self.numPiecesDropped = 0
- self.score = 0
- self.level = 1
- self.clearBoard()
- self.linesRemovedChanged.emit(self.numLinesRemoved)
- self.scoreChanged.emit(self.score)
- self.levelChanged.emit(self.level)
- self.newPiece()
- self.timer.start(self.timeoutTime(), self)
- def pause(self):
- if not self.isStarted:
- return
- self.isPaused = not self.isPaused
- if self.isPaused:
- self.timer.stop()
- else:
- self.timer.start(self.timeoutTime(), self)
- self.update()
- def paintEvent(self, event):
- super(TetrixBoard, self).paintEvent(event)
- painter = QtGui.QPainter(self)
- rect = self.contentsRect()
- if self.isPaused:
- painter.drawText(rect, QtCore.Qt.AlignCenter, "Pause")
- return
- boardTop = rect.bottom() - TetrixBoard.BoardHeight * self.squareHeight()
- for i in range(TetrixBoard.BoardHeight):
- for j in range(TetrixBoard.BoardWidth):
- shape = self.shapeAt(j, TetrixBoard.BoardHeight - i - 1)
- if shape != NoShape:
- self.drawSquare(painter,
- rect.left() + j * self.squareWidth(),
- boardTop + i * self.squareHeight(), shape)
- if self.curPiece.shape() != NoShape:
- for i in range(4):
- x = self.curX + self.curPiece.x(i)
- y = self.curY - self.curPiece.y(i)
- self.drawSquare(painter, rect.left() + x * self.squareWidth(),
- boardTop + (TetrixBoard.BoardHeight - y - 1) * self.squareHeight(),
- self.curPiece.shape())
- def keyPressEvent(self, event):
- if not self.isStarted or self.isPaused or self.curPiece.shape() == NoShape:
- super(TetrixBoard, self).keyPressEvent(event)
- return
- key = event.key()
- if key == QtCore.Qt.Key_Left:
- self.tryMove(self.curPiece, self.curX - 1, self.curY)
- elif key == QtCore.Qt.Key_Right:
- self.tryMove(self.curPiece, self.curX + 1, self.curY)
- elif key == QtCore.Qt.Key_Down:
- self.tryMove(self.curPiece.rotatedRight(), self.curX, self.curY)
- elif key == QtCore.Qt.Key_Up:
- self.tryMove(self.curPiece.rotatedLeft(), self.curX, self.curY)
- elif key == QtCore.Qt.Key_Space:
- self.dropDown()
- elif key == QtCore.Qt.Key_D:
- self.oneLineDown()
- else:
- super(TetrixBoard, self).keyPressEvent(event)
- def timerEvent(self, event):
- if event.timerId() == self.timer.timerId():
- if self.isWaitingAfterLine:
- self.isWaitingAfterLine = False
- self.newPiece()
- self.timer.start(self.timeoutTime(), self)
- else:
- self.oneLineDown()
- else:
- super(TetrixBoard, self).timerEvent(event)
- def clearBoard(self):
- self.board = [NoShape for i in range(TetrixBoard.BoardHeight * TetrixBoard.BoardWidth)]
- def dropDown(self):
- dropHeight = 0
- newY = self.curY
- while newY > 0:
- if not self.tryMove(self.curPiece, self.curX, newY - 1):
- break
- newY -= 1
- dropHeight += 1
- self.pieceDropped(dropHeight)
- def oneLineDown(self):
- if not self.tryMove(self.curPiece, self.curX, self.curY - 1):
- self.pieceDropped(0)
- def pieceDropped(self, dropHeight):
- for i in range(4):
- x = self.curX + self.curPiece.x(i)
- y = self.curY - self.curPiece.y(i)
- self.setShapeAt(x, y, self.curPiece.shape())
- self.numPiecesDropped += 1
- if self.numPiecesDropped % 25 == 0:
- self.level += 1
- self.timer.start(self.timeoutTime(), self)
- self.levelChanged.emit(self.level)
- self.score += dropHeight + 7
- self.scoreChanged.emit(self.score)
- self.removeFullLines()
- if not self.isWaitingAfterLine:
- self.newPiece()
- def removeFullLines(self):
- numFullLines = 0
- for i in range(TetrixBoard.BoardHeight - 1, -1, -1):
- lineIsFull = True
- for lj in range(TetrixBoard.BoardWidth):
- if self.shapeAt(lj, i) == NoShape:
- lineIsFull = False
- break
- if lineIsFull:
- numFullLines += 1
- for k in range(i,TetrixBoard.BoardHeight - 1):
- for j in range(TetrixBoard.BoardWidth):
- self.setShapeAt(j, k, self.shapeAt(j, k + 1))
- # for j in range(TetrixBoard.BoardWidth):
- # self.setShapeAt(j, lj, NoShape)
- if numFullLines > 0:
- self.numLinesRemoved += numFullLines
- self.score += 10 * numFullLines
- self.linesRemovedChanged.emit(self.numLinesRemoved)
- self.scoreChanged.emit(self.score)
- self.timer.start(500, self)
- self.isWaitingAfterLine = True
- self.curPiece.setShape(NoShape)
- self.update()
- def newPiece(self):
- self.curPiece = self.nextPiece
- self.nextPiece.setRandomShape()
- self.showNextPiece()
- self.curX = TetrixBoard.BoardWidth // 2 + 1
- self.curY = TetrixBoard.BoardHeight - 1 + self.curPiece.minY()
- if not self.tryMove(self.curPiece, self.curX, self.curY):
- self.curPiece.setShape(NoShape)
- self.timer.stop()
- self.isStarted = False
- def showNextPiece(self):
- if self.nextPieceLabel is not None:
- return
- dx = self.nextPiece.maxX() - self.nextPiece.minX() + 1
- dy = self.nextPiece.maxY() - self.nextPiece.minY() + 1
- pixmap = QtGui.QPixmap(dx * self.squareWidth(), dy * self.squareHeight())
- painter = QtGui.QPainter(pixmap)
- painter.fillRect(pixmap.rect(), self.nextPieceLabel.palette().background())
- for i in range(4):
- x = self.nextPiece.x(i) - self.nextPiece.minX()
- y = self.nextPiece.y(i) - self.nextPiece.minY()
- self.drawSquare(painter, x * self.squareWidth(),
- y * self.squareHeight(), self.nextPiece.shape())
- self.nextPieceLabel.setPixmap(pixmap)
- def tryMove(self, newPiece, newX, newY):
- for i in range(4):
- x = newX + newPiece.x(i)
- y = newY - newPiece.y(i)
- if x < 0 or x >= TetrixBoard.BoardWidth or y < 0 or y >= TetrixBoard.BoardHeight:
- return False
- if self.shapeAt(x, y) != NoShape:
- return False
- self.curPiece = newPiece
- self.curX = newX
- self.curY = newY
- self.update()
- return True
- def drawSquare(self, painter, x, y, shape):
- colorTable = [0x000000, 0xCC6666, 0x66CC66, 0x6666CC,
- 0xCCCC66, 0xCC66CC, 0x66CCCC, 0xDAAA00]
- color = QtGui.QColor(colorTable[shape])
- painter.fillRect(x + 1, y + 1, self.squareWidth() - 2,
- self.squareHeight() - 2, color)
- painter.setPen(color.light())
- painter.drawLine(x, y + self.squareHeight() - 1, x, y)
- painter.drawLine(x, y, x + self.squareWidth() - 1, y)
- painter.setPen(color.dark())
- painter.drawLine(x + 1, y + self.squareHeight() - 1,
- x + self.squareWidth() - 1, y + self.squareHeight() - 1)
- painter.drawLine(x + self.squareWidth() - 1,
- y + self.squareHeight() - 1, x + self.squareWidth() - 1, y + 1)
- class TetrixPiece(object):
- coordsTable = (
- ((0, 0), (0, 0), (0, 0), (0, 0)),
- ((0, -1), (0, 0), (-1, 0), (-1, 1)),
- ((0, -1), (0, 0), (1, 0), (1, 1)),
- ((0, -1), (0, 0), (0, 1), (0, 2)),
- ((-1, 0), (0, 0), (1, 0), (0, 1)),
- ((0, 0), (1, 0), (0, 1), (1, 1)),
- ((-1, -1), (0, -1), (0, 0), (0, 1)),
- ((1, -1), (0, -1), (0, 0), (0, 1))
- )
- def __init__(self):
- self.coords = [[0,0] for _ in range(4)]
- self.pieceShape = NoShape
- self.setShape(NoShape)
- def shape(self):
- return self.pieceShape
- def setShape(self, shape):
- table = TetrixPiece.coordsTable[shape]
- for i in range(4):
- for j in range(2):
- self.coords[i][j] = table[i][j]
- self.pieceShape = shape
- def setRandomShape(self):
- self.setShape(random.randint(1, 7))
- def x(self, index):
- return self.coords[index][0]
- def y(self, index):
- return self.coords[index][1]
- def setX(self, index, x):
- self.coords[index][0] = x
- def setY(self, index, y):
- self.coords[index][1] = y
- def minX(self):
- m = self.coords[0][0]
- for i in range(4):
- m = min(m, self.coords[i][0])
- return m
- def maxX(self):
- m = self.coords[0][0]
- for i in range(4):
- m = max(m, self.coords[i][0])
- return m
- def minY(self):
- m = self.coords[0][1]
- for i in range(4):
- m = min(m, self.coords[i][1])
- return m
- def maxY(self):
- m = self.coords[0][1]
- for i in range(4):
- m = max(m, self.coords[i][1])
- return m
- def rotatedLeft(self):
- if self.pieceShape == SquareShape:
- return self
- result = TetrixPiece()
- result.pieceShape = self.pieceShape
- for i in range(4):
- result.setX(i, self.y(i))
- result.setY(i, -self.x(i))
- return result
- def rotatedRight(self):
- if self.pieceShape == SquareShape:
- return self
- result = TetrixPiece()
- result.pieceShape = self.pieceShape
- for i in range(4):
- result.setX(i, -self.y(i))
- result.setY(i, self.x(i))
- return result
- if __name__ == '__main__':
- import sys
- app = QtGui.QApplication(sys.argv)
- window = TetrixWindow()
- window.show()
- random.seed(None)
- sys.exit(app.exec_())
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